![]() Once you’re in the Workshop section, simply click the 'Subscribe' button next to any Workshop Level you want to play and Steam will download it automatically. You can find the Community Hub HERE, or by clicking on the Community tab in Steam, then searching for ' Rocket League' under Hubs. Playing community-made Workshop Levels is as simple as subscribing to the new Arenas in the coming soon Workshop section of our Steam Community Hub. Once complete, the Uploader Tool auto-detects all the assets and once you hit 'Submit,' your level is off to the races! Just make sure that your preview image is a sharp, accurate representation of what you've made. Once our next update is live, we'll provide a Steam Workshop Uploader Tool which will allow content creators to upload their levels The Uploader Tool will ask for a few details, including a creation name, a brief description of it, the level file itself, and a preview image before you're good to go. With our new Steam Workshop support, it will be much easier for modders to share creations without having to edit game files. ![]() ![]() The Rocket League modding community like our fans on the RocketLeagueMods subreddit, have built some fantastic stuff using the Unreal Engine 3 UDK over the past year - including frenchfries' own Rocket League Obstacle Course and Dribbling Challenge #1to name just a few. ![]()
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